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Syllabus 2016-17 - 13312005 - Agile Software Development (Desarrollo ágil)
- Level 1: Tutorial support sessions, materials and exams in this language
- Level 2: Tutorial support sessions, materials, exams and seminars in this language
- Level 3: Tutorial support sessions, materials, exams, seminars and regular lectures in this language
DEGREE: | Grado en Ingeniería informática |
FACULTY: | SCHOOL OF ENGINEERING OF JAÉN |
ACADEMIC YEAR: | 2016-17 |
COURSE: | Agile Software Development |
NAME: Agile Software Development | |||||
CODE: 13312005 | ACADEMIC YEAR: 2016-17 | ||||
LANGUAGE: English | LEVEL: 2 | ||||
ECTS CREDITS: 6.0 | YEAR: 3 | SEMESTER: SC |
NAME: GONZÁLEZ GARCÍA, PEDRO | ||
DEPARTMENT: U118 - INFORMÁTICA | ||
FIELD OF STUDY: 570 - LENGUAJES Y SISTEMAS INFORMÁTICOS | ||
OFFICE NO.: A3 - 123 | E-MAIL: pglez@ujaen.es | P: 953212464 |
WEBSITE: http://www4.ujaen.es/~pglez | ||
ORCID: https://orcid.org/0000-0002-6733-3868 | ||
LANGUAGE: English | LEVEL: 2 |
Detailed contents
Theory:
- Introduction to agile development
- SCRUM
- User-centred development
- Agile planning and estimation
- Test driven development
- Agile methodologies
- Agile development in practice
Practices:
- Introduction to Pivotal Tracker
- Project management in SCRUM
- Project start
- Iteration 1
- Iteration 2
- Iteration 3
Students will have available educational material on the virtual
teaching platform of de University of Jaén. They will also
have tutorial support from the teaching staff to perform the
learning task.
The course is organized in two parts, theory and
practice:
- The theory is taught through master classes and seminars, including sessions, seminars and resolution of doubts. Allow students acquire the skills of the subject.
- The practical part will be held in groups (up to four students) in the computer lab, where the teacher will explain the contents of each practice. The groups will develop the tasks and perform a final presentation. Allow students to acquire the skills of the subject.
Students with special educational needs should contact the Student Attention Service (Servicio de Atención y Ayudas al Estudiante) in order to receive the appropriate academic support
Evaluation consists of 4 elements: teoretical knowledge, practical knowledge, activities and participation, with the following weights:
- Teoretical examn: 30%
- Practical reports: 50%
- Activities: 10%
- Participation: 10 %
To pass the subject, the student must obtain a minimum score of 5 (out of 10) on both the theory and practices, as well as a minimum total score of 5 points (out of 10) by adding each of the parts according to their percentages and the criteria specified above, and using the following instruments:
- Teoretical concepts: Written exam. This allows to evaluate the competences of the subject.
- Computer practices: Practice reports and group presentation. This allows to evaluate the competences of the subject.
- Activities: Delivery of the exercises and proposed activities. This allows to evaluate the competences of the subject.
- Participation: Observation and teacher notes.
The mark obtained by the student during the academic year, bothin practice and class participation and seminars, will be retainedfor the extraordinary examination sessions.
- Head first software development [Recurso electrónico]. Edition: -. Author: Pilone, Dan. Publisher: Sebastopol, Calif. : O'Reilly, c2008. (Library)
- Succeeding with agile: software development using Scrum. Edition: -. Author: Cohn, Mike. Publisher: Upper Saddle River (New Jersey) : Addison-Wesley, 2010 (Library)
- Agile and iterative development [Recurso electrónico] : a manager's guide. Edition: -. Author: Larman, Craig. Publisher: Boston : Addison-Wesley, 2004. (Library)
- Effective project management [Recurso electrónico] : traditional, agile, extreme. Edition: 6th ed. Author: Wysocki, Robert K. Publisher: Hoboken, N.J. : Wiley, 2012 (Library)