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Syllabus 2013-14 - 13213010 - Applied Graphic Engineering Techniques (Técnicas de ingeniería gráfica aplicada)
- Level 1: Tutorial support sessions, materials and exams in this language
- Level 2: Tutorial support sessions, materials, exams and seminars in this language
- Level 3: Tutorial support sessions, materials, exams, seminars and regular lectures in this language
DEGREE: | Grado en Ingeniería geomática y topográfica |
FACULTY: | SCHOOL OF ENGINEERING OF JAÉN |
ACADEMIC YEAR: | 2013-14 |
COURSE: | Applied Graphic Engineering Techniques |
NAME: Applied Graphic Engineering Techniques | |||||
CODE: 13213010 | ACADEMIC YEAR: 2013-14 | ||||
LANGUAGE: English | LEVEL: 1 | ||||
ECTS CREDITS: 6.0 | YEAR: 4 | SEMESTER: SC |
NAME: VALDERRAMA ZAFRA, JOSÉ MANUEL | ||
DEPARTMENT: U113 - INGENIERÍA GRÁFICA, DISENO Y PROYECTOS | ||
FIELD OF STUDY: 305 - EXPRESIÓN GRÁFICA EN LA INGENIERÍA | ||
OFFICE NO.: A3 - A3-221 | E-MAIL: jmzafra@ujaen.es | P: 953212826 |
WEBSITE: www4.ujaen.es/~jmzafra/ | ||
ORCID: https://orcid.org/0000-0002-6299-5539 | ||
LANGUAGE: English | LEVEL: 1 |
- CAD 3D, modeling and realistic depiction
-
- Introduction to computer design
- CAD 3D:
- Tridemensional workspace
- Primitives
- Creation, edition and manipulation in 3D
- Solid modeling
- Surfaces modelin
- Realistic depiction and visualization
-
- Creation and definition of scenarios
- Creation and definition of materials and lights
- Creation of layouts from 3D models
- Views compositions
- Printing preparation
- Printing: Digital (pdf 3D) and paper
- Application for construction and topographic representation
- Digital terrain models
- Depiction and characterization of 3D terrains
- Graping orthophotos to surfaces and DTM
- Animation and simulation
- Animations generation
- Topographic 3D simulation
- Work scenarios generation
- Engineering layouts
- Technics documentation
- Formats
- Pieces list
- Modifications
- Plicated and filed of layouts
- Simbology
- Tolerances
- Groups and sets
- Drawing of construction
- Advanced drawing tools
- IDE's connections
- Google earth integration
- Another multimedia connections
- How to share our work in 3D
The
lectures were held by the classical method of lectures but will
encourage participation in class discussion and debate.
Most
of the development of the course will take place in the practical
classes.
In
these classes the students will practice the knowledge acquired
during game theory classes, through exercises properly exposed to
jeopardize the foreground.
In
the last part of the course, students will develop a project work
or subject that encompasses most of the knowledge acquired.
This
work should be publicly exposed to other classmates and will be
conveniently assessed by the teacher.
For
the correct development of the subject and the proposed work in
collective tutoring or small groups are conducted, students will
set out the doubts and concerns that are of work in progress, which
will be discussed in this
mentoring
and student to resolve to make a success of achieving their work.
Having
overcome the practical classes and all the necessary work for them,
and the work of the proposed course, students will be presented to
make a theoretical and practical examination will be supplemented
with 50% of the total note
the subject.
Students with special educational needs should contact the Student Attention Service (Servicio de Atención y Ayudas al Estudiante) in order to receive the appropriate academic support
Basically it
will monitor
the work
to be developed
during
the course so that
students achieve
the desired skill
.
The
care
, attention
and participation
in class as well
as exposure
of
the required work
is
properly
valued
.
To pass
the course
will
eventually
be made
a test
on the
computer in a
defined time
period
, to access the
exam
will have
had to overcome
the
steps above.
- MicroStation v8i [Recurso electrónico]. Edition: -. Author: -. Publisher: [S.l.: s.n.], 2012-
- Inside MicroStation V8i. Edition: [International ed.]. Author: Conforti, Frank.. Publisher: Australia: Delmar, 2010 (Library)
- Harnessing MicroStation V8. Edition: -. Author: Krishnan, G. V.. Publisher: Australia [etc.]: Thomson, 2003 (Library)
- 3D animation essentials [Recurso electrónico]. Edition: -. Author: Beane, Andy. Publisher: Indianapolis, Ind. : J. Wiley & Sons, 2012 (Library)
- 3D Studio: diseño de imágenes fotorrealistas tridimensionales. Edition: -. Author: Azpitarte Almagro, Antonio. Publisher: Madrid: Paraninfo, 1994 (Library)